From Graeme Hopkins's entry in the Great Designer Search this week (see http://www.wizards.com/default.asp?x=mtgcom/designersearch/episode4):
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Call of the Pro (rare)
Sorcery
Choose a random Pro Tour card you own from outside the game and put that card into play. That card is a red and green champion creature token with power and toughness equal to its PT Top 8s.
Flashback
/"In response, I Slay Darwin Kastle."/
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And now what I want to know is... as a LARP Storyteller, I used to tell people not to slay my players. How am I supposed to react as a Magic judge*?
*I've only judged one game, mind, but I'm getting better....
-----------------------
Call of the Pro (rare)
Sorcery
Choose a random Pro Tour card you own from outside the game and put that card into play. That card is a red and green champion creature token with power and toughness equal to its PT Top 8s.
Flashback
/"In response, I Slay Darwin Kastle."/
-----------------------
And now what I want to know is... as a LARP Storyteller, I used to tell people not to slay my players. How am I supposed to react as a Magic judge*?
*I've only judged one game, mind, but I'm getting better....